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A wild mushroom growing in damp, shaded areas. Used in basic consumable recipes and food crafting.
Mushroom is a Common material in ARC Raiders. Common items are found frequently across all zones and most loot containers. It can be sold for 35 credits at vendors.
Materials are the foundation of the crafting system in ARC Raiders. They are consumed at workbenches to produce weapons, gear, consumables, and other essential equipment. Prioritize gathering materials on every raid to keep your crafting pipeline running.
Mushroom is classified as a common-tier material in ARC Raiders, weighing 0.1kg with a stack limit of 30. At 0.1kg it is among the lightest items Raiders carry — stack aggressively when pack space allows, as the weight cost per credit recovered is negligible.
Reliable spawn locations for Mushroom include Buried City and Dam Battlegrounds, with secondary sightings reported across Blue Gate, Shaded areas. Scout industrial containers, workbench areas, and floor loot throughout these zones on every deployment for consistent material income.
Mushroom is an active crafting ingredient in 1 Workshop recipe, feeding into Herbal Bandage. Prioritize collecting this material whenever you pass through its spawn zones to keep your crafting pipeline unblocked.
Other materials you may encounter alongside Mushroom in ARC Raiders. Items of the same category often share spawn locations and crafting roles.
Mushroom sits in the common tier of the materials category. Common items are found frequently across all zones and most loot containers. At 0.1kg per unit and a stack size of 30, Mushroom is light enough to carry in bulk even on extended raids.
Materials are the foundation of the crafting system in ARC Raiders. They are consumed at workbenches to produce weapons, gear, consumables, and other essential equipment. Prioritize gathering materials on every raid to keep your crafting pipeline running.