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A thick patch of rare moss with unique biological properties. Sought after for advanced consumable crafting.
Moss is a Rare material in ARC Raiders. Rare items are harder to find and typically require exploring high-risk zones or defeating tougher enemies. It can be sold for 300 credits at vendors.
Materials are the foundation of the crafting system in ARC Raiders. They are consumed at workbenches to produce weapons, gear, consumables, and other essential equipment. Prioritize gathering materials on every raid to keep your crafting pipeline running.
Moss is classified as a rare-tier material in ARC Raiders, weighing 0.1kg with a stack limit of 15. At 0.1kg it is among the lightest items Raiders carry — stack aggressively when pack space allows, as the weight cost per credit recovered is negligible.
Reliable spawn locations for Moss include Buried City and Dam Battlegrounds, with secondary sightings reported across Damp caves, Shaded areas. Scout industrial containers, workbench areas, and floor loot throughout these zones on every deployment for consistent material income.
Moss is an active crafting ingredient in 1 Workshop recipe, feeding into Defibrillator. Prioritize collecting this material whenever you pass through its spawn zones to keep your crafting pipeline unblocked.
Other materials you may encounter alongside Moss in ARC Raiders. Items of the same category often share spawn locations and crafting roles.
Moss sits in the rare tier of the materials category. Rare items are harder to find and typically require exploring high-risk zones or defeating tougher enemies. At 0.1kg per unit and a stack size of 15, Moss is light enough to carry in bulk even on extended raids.
Materials are the foundation of the crafting system in ARC Raiders. They are consumed at workbenches to produce weapons, gear, consumables, and other essential equipment. Prioritize gathering materials on every raid to keep your crafting pipeline running.