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Deploys a zipline between two points for rapid traversal. Team members can use it too.
Zipline is a Rare consumable in ARC Raiders. Rare items are harder to find and typically require exploring high-risk zones or defeating tougher enemies. It can be sold for 350 credits at vendors.
Consumables are single-use items that provide immediate benefits during raids. From healing items to grenades and utility tools, keeping a stocked inventory of consumables can mean the difference between extraction and elimination.
Zipline is classified as a rare-tier consumable in ARC Raiders, weighing 0.5kg with a stack limit of 1. At 0.5kg per unit, Zipline demands deliberate inventory decisions — stacking a full 1 would add 0.5kg, so prioritize extraction weight budgets accordingly.
Reliable spawn locations for Zipline include Crafted at Utility Station Lv.2 and Locked rooms. Medical crates, supply drops, and field cache points in these zones give the highest reliable spawn rates for consumables.
Zipline has no current crafting use and functions as a 350-credit sell item at Speranza vendors. At mid-range sell value, it is worth picking up whenever inventory space permits, particularly on runs where you have not found higher-value targets.
Other consumables you may encounter alongside Zipline in ARC Raiders. Items of the same category often share spawn locations and crafting roles.
Zipline sits in the rare tier of the consumables category. Rare items are harder to find and typically require exploring high-risk zones or defeating tougher enemies. At 0.5kg per unit and a stack size of 1, Zipline balances weight and utility — stack cautiously on longer raids.
Consumables are single-use items that provide immediate benefits during raids. From healing items to grenades and utility tools, keeping a stocked inventory of consumables can mean the difference between extraction and elimination.