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Tiny spider-like ARC machines that cling to walls and ceilings, waiting to ambush unsuspecting players. When a target passes below, they leap onto the head and detonate. Individually fragile but terrifying in dark interiors where they hide in clusters.
Ticks remain stationary on walls and ceilings until a player enters their proximity zone. They then detach and leap directly at the player's head, latching on and detonating after a brief delay. A single melee strike is enough to kill one before it reaches you. They are often found in groups of 3-6 inside buildings and tunnels.